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Alchemy is the art and science of mixing ingredients in order to obtain transformations of their qualities and effects. In Noita, the great majority of alchemical reagents are in liquid form, preserved in flasks. They can be mixed with other liquids or solid materials to produce different substances entirely. It would take a patient alchemist with access to all kinds of elements to discover how many unique concoctions exist...

General Introduction[]

In a world where every pixel is simulated, Alchemy occupies a main role with no surprises. Even if the player chooses to avoid picking up potions and focuses in wand-building, they must be aware of the many reactions that endlessly occur in the world of Noita. Explosions, corrosions and fires share space with purifications, teletransportations, charmings and metamorphic effects, making alchemical knowledge essential to survival.

Also, the world will spawn many sorts of materials that can react to each other in some way, while having their own particularities while isolated in puddles, mounds or tanks. So, the majority of reactions that occur while delving into the mysteries of Noita will not be caused by the player's direct actions at all. With this in mind, the character starts with three forms of modifying their surroundings:

  • A wand that shoots low-damage projectiles like Spark Bolt, Energy Sphere or Spitter Bolt, some of which can reduce powders and silence small flames at a very slow rate.
  • A wand with explosive spells such as Bomb, Firebolt or Magic Missile, which can remove chunks of terrain and/or ignite flammable materials.
  • A potion that changes its contents every game with the possibility of containing something helpful to the player or something harmful to creatures.

Additional potions can be found atop magical pedestals while exploring the dungeon, encouraging the player to make mixtures and try new reactions.

Known Recipes[]

  • List is sorted into base ingredients and catalysts (though in some cases these are interchangeable).
  • Ingredients marked with * are not consumed by the process and will remain with the resulting product.
Result Primary ingredient (base) Secondary ingredients (catalysts) Notes
Acid Concentrated Mana Wizard stone
Alchemic Precursor ? ? Three ingredients are randomly generated on each seed. (see #more info below)
Ambrosia

(+ Poison)

Honey Diamond
Berserkium Whiskey Frog Meat (corpse of a Konna / Jättikonna)*
Brass

(+ Smoke)

Copper Teleportatium
Chaotic Polymorphine Polymorphine Toxic Sludge*
Chaotic Polymorphine Toxic Sludge Polymorphine*
Concentrated Mana Water Concentrated Mana* Because, Water + Toxic Sludge = More Water. You can do

Toxic Sludge to Water then Water to Concentrated Mana.

Copper

(+ Smoke)

Silver Polymorphine
Diamond

(+ Smoke)

Silver + Copper Blood
Draught of Midas Alchemic Precursor Meat
Freezing Vapour Teleportatium / Unstable Teleportatium Fire
Fire Teleportatium / Unstable Teleportatium Concentrated Mana* The fire will burn parts of the Teleportatium into Freezing Vapour.
Flummoxium Worm Pheromone Worm Blood
Fools Gold Urine Lava
Guiding Powder Unstable Teleportatium Flummoxium
Gunpowder (active) Acceleratium / Levitatium / Hastium Slime This can and will kill you if you get damaged while standing in a pool of potion with the Slime Blood Perk
Gunpowder (active) Healthium / Lively Concoction Purifying Powder
Hastium Acceleratium Levitatium Gives you both potion effects, but at half the duration per drink.
Lava Fire Wizard stone
Levitatium Metal Powder (Gold/ Copper/ Brass/ Silver) or Molten metal or Diamond Flummoxium
Lively Concoction ? ? Three ingredients are randomly generated on each seed. (see #more info below)
Metal Dust

(+ Smoke)

Brass Unstable Teleportatium
Mysterious Fungus Fungus Blood(evaporates quickly) Toxic Sludge and Sand
Mysterious Fungus Mysterious Fungus Toxic Sludge or Sand
Peat Swamp Toxic Sludge
Pheromone Flummoxium Berserkium
Purifying Powder Brass Diamond
Purifying Powder

(+ Smoke)

Diamond + Silver Worm Blood
Rotten Meat Meat Poison
Salt Brine Fire
Shock Powder Brass Liquid Fire
Slime Mist Slime Water*
Silver

(+ Smoke)

Diamond Chaotic Polymorphine
Silver

(+ Smoke)

Gold (Powder) Chaotic Polymorphine
Silver

(+ Smoke)

Copper + Brass Water
Slime

(+ Smoke)

Blood Poison
Slime Mist Slime Fire
Smoke Slime Whiskey*
Smoke Cement Lava Both solid and liquid forms of cement will react.
Smoke Peat Lava
Steam Any metal Concentrated Mana* Useful in the later biomes where steel is more present.

Be careful, as this also applies to both powder gold and gold nuggets.

Steam Ambrosia Wizard stone
Swamp Toxic Sludge Mud* This can be a substitute for water, but peat grows on top which does not behave similarly to water.
Swamp Toxic Sludge Swamp* This can be used to create large volumes of swamp from pools of sludge.
Teleportatium Unstable Teleportatium Slime Unstable Teleportatium will quickly convert the newly created normal Teleportatium back into Unstable unless only very small quantities of Unstable are used.
Teleportatium Water Wizard stone
Unstable Polymorphine Flummoxium Oil and Blood
Unstable Teleportatium Teleportatium Whiskey*
Unstable Teleportatium Teleportatium Unstable Teleportatium*
Void Liquid Toxic Sludge Worm Blood and Fungus Powder
Void Liquid Diamond Chaotic Polymorphine+ Toxic Sludge
Water "Impure" Purifying Powder*
Water Invisiblium Water* Making water doubly dangerous to players using Invisiblium.
Water Toxic Sludge Water* Use this to create large volumes of water from pools of sludge.
Worm Blood Freezing Liquid Worm Blood*

There are many other less-useful interactions which follow from basic physical principles:

More interactions are detailed on the Liquid Interaction Chart(outdated) and the 1.0 Material Interactions & Data Sheet.

Flow chart detailing most alchemy interactions:

Noita Alchemy Flowchart

Noita Alchemy Flowchart

Lively Concoction and Alchemic Precursor[]

These two concoctions have their recipes randomly generated at the start of each new game. The recipes are always in the ternary form (requiring three reagents).

Lively Concotion Flask Lively Concoction is an extremely useful healing potion, that heals at a better rate than the (also very rare) Healthium potion.

Alchemic precursor flask Alchemic Precursor is an indispensable reagent for creating the elusive Draught of Midas.

Finding the ingredients for each concoction is unpredictable, and an experienced player will keep a close watch for their distinct colours appearing.

(There are ways to cheat to find the recipe via a calculator website by Neff, or an in-game mod by cjneff.)

Trivia[]

  • Draught of Midas is a reference to king Midas, a man who, in a greek myth, gained the ability to convert everything he touched into Gold.
  • Draught of Midas and Lively Concoction are both most likely references to transmutation and the panacea respectively, both known to be the ultimate works of Alchemy in hermetic texts.
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