All-Seeing Eye

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ALL-SEEING EYE Spell x ray.png
See into the unexplored. But not everywhere...
Type Utility
Uses remaining 10
Mana drain 100
Drill damage 0

A utility Spell that reveals terrain in a very wide radius (about 2 screens) as though you had already been there. It does not reveal the persistent dark area in the Dark Cave but it will work on sections in the Magical Temple, as the darkness there can be permanently revealed.

Comes with 10 charges.

Also available as a Perk, making the effect constantly active and able to work everywhere (even in the Dark Cave).

Tips[edit | edit source]

  • This spell can be very useful for locating Max health upgrades hidden behind walls and floors.
  • The spell is generally very useful, but can cause you to lose track of which areas you've already visited.
  • It is also valuable for detecting dangerous threats before you come near them, like Ukko in the Snowy Depths and beyond.

Trivia[edit | edit source]

The All-Seeing Eye is actually a static projectile, as evidenced by using it with a projectile trail spell like Oil Trail. It'll produce a surprising amount of liquid for something casting so fast.

See Also[edit | edit source]

Gallery[edit | edit source]

Stats