Noita Wiki
(Added blood + lava)
Tag: Visual edit
(removed lava lake comment, as any watery liquid works fine there. other minor adjustments.)
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| emits-from = Various enemies
 
| emits-from = Various enemies
 
| freezes = Frozen Blood
 
| freezes = Frozen Blood
| stain-effect = Resist combustion, increased crit damage
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| stain-effect = Resist combustion, increased crit chance
| drink-effect = With Vampirism, gives minor health
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| drink-effect = With Vampirism, gives minor health. Otherwise increases satiation.
 
| density = 1.1 (Sinks)
 
| density = 1.1 (Sinks)
 
}}
 
}}
Blood is a liquid [[Material]]. Clothes covered in blood protect you from fire, as well as give you an increased chance of dealing critical damage. If the player possesses the [[Perks|Vampirism]] perk, they can drink blood to regain health. Pouring blood on lava will create volcanic rock.
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Blood is a liquid [[Material]]. Clothes covered in blood protect you from fire, as well as give you an increased chance of dealing critical damage.
   
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If the player possesses the [[Perks|Vampirism]] perk, they can drink blood to regain health, restoring 20 health for a full flask's worth.
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Pouring blood on lava will create volcanic rock, which is slightly more durable than regular rock and will not melt when in contact with lava.
 
== Sources ==
 
== Sources ==
 
There are many sources in the game which produces blood.
 
There are many sources in the game which produces blood.
   
* Many creatures emit blood when injured or killed, including the player. Different spells cause different levels of bleeding. This is mostly based on the damage type where "Slice" is the most effective in producing blood.
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* Many creatures emit blood when injured or killed, including the player. Different spells cause different levels of bleeding. This is mostly based on the damage type, where "Slice" is the most effective in producing blood.
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**The ''More Blood'' perk increases the amount of emissions given off by ''all'' creature injuries, including the player.
* Destroyed corpses may produce much more blood, especially if [[Chainsaw]] is used to destroy them which can even result in large lakes of it.
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** Destroyed corpses may produce much more blood, especially if [[Chainsaw]] is used to destroy them which can even result in large lakes of it.
* After selecting a perk at [[Holy Mountain]] the altar will produce small amounts of blood, unless the player has not killed any enemies on the level before (indirect kills do not count).
 
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**Certain corpses will not, such as most fire based enemies, whose corpses are made of Volcanic Rock.
 
* When selecting a perk at the [[Holy Mountain]], the altar will produce small amounts of blood unless the player has not killed any enemies on the level before (indirect kills do not count). If no enemies were killed, it will give off water instead.
 
* There are several spells available that can be used to produce blood, either directly or through transmutation.
 
* There are several spells available that can be used to produce blood, either directly or through transmutation.
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== Blood (Fading) ==
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There is a variant of blood (labeled ''blood_fading'' in the files) that looks and acts like blood but will evaporate when in contact with air. It is bled by many enemies and can be hard to differentiate from normal blood.
   
 
== See Also ==
 
== See Also ==

Revision as of 08:47, 9 December 2020

Blood is a liquid Material. Clothes covered in blood protect you from fire, as well as give you an increased chance of dealing critical damage.

If the player possesses the Vampirism perk, they can drink blood to regain health, restoring 20 health for a full flask's worth.

Pouring blood on lava will create volcanic rock, which is slightly more durable than regular rock and will not melt when in contact with lava.

Sources

There are many sources in the game which produces blood.

  • Many creatures emit blood when injured or killed, including the player. Different spells cause different levels of bleeding. This is mostly based on the damage type, where "Slice" is the most effective in producing blood.
    • The More Blood perk increases the amount of emissions given off by all creature injuries, including the player.
    • Destroyed corpses may produce much more blood, especially if Chainsaw is used to destroy them which can even result in large lakes of it.
    • Certain corpses will not, such as most fire based enemies, whose corpses are made of Volcanic Rock.
  • When selecting a perk at the Holy Mountain, the altar will produce small amounts of blood unless the player has not killed any enemies on the level before (indirect kills do not count). If no enemies were killed, it will give off water instead.
  • There are several spells available that can be used to produce blood, either directly or through transmutation.

Blood (Fading)

There is a variant of blood (labeled blood_fading in the files) that looks and acts like blood but will evaporate when in contact with air. It is bled by many enemies and can be hard to differentiate from normal blood.

See Also