Blood (Spell)

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Blood Spell material blood.png
Blood blood blood
Type Material
Uses remaining 250
Mana drain 0
Speed 129
Cast delay -0.25 s
Recharge time -0.17 s

A spell that conjures a single drop of Blood from thin air and throws it in a short arcing trajectory.

It is the only drop-conjuring spell with a charge limit, probably because it would provide unlimited healing with the Vampirism perk otherwise.

Tips[edit | edit source]

  • A decent source of blood, possibly good for Alchemy or the Vampirism perk, but as blood is rather plentifully available from enemies anyway it is of limited value.
  • Can provide some healing with Vampirism, but players are likely better off investing in a chainsaw wand.
  • Has powerful reduction modifiers for Cast Delay and Recharge time, useful for making wands fire faster just like when using a Chainsaw if it weren't for the charge limit.

See Also[edit | edit source]