|A cloud of blood mist.|
|Cast delay||+0.17 s|
A Spell that conjures a cloud of mist at the casting location. The mist is static in this position until it expires, unless modified.
Mist spells currently comes in 4 varieties, this one having the properties of Blood which causes creatures immersed in it to become stained with it, extinguishing flames if you're are on fire and increasing your chance of causing critical hits.
It does not actually create any blood fluid, much to vampires’ dismay.
Tips[edit | edit source]
- Since mists are static projectiles, it is generally more useful to cast it at a distance using a trigger or timer spell such as Spark Bolt.
- You can modify mists to cause damage with a +damage modifier like Damage Plus and home in on enemies with Homing, creating a deadly locust that seeks out enemies.
- This spell synergizes well with the Critical On Bloody Enemies modifier.