Dormant Crystal

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DORMANT CRYSTAL Spell pipe bomb.png
A crystal that explodes when caught in another explosion
Type Projectile
Uses remaining 20
Mana drain 20
Explosion damage 550
Explosion radius 30
Speed 280
Cast delay +0.50 s

A Spell that conjures a solid crystal, falling on the ground and having no effect until triggered either by Dormant Crystal Detonation or damage from another spell, upon which it will explode for heavy damage.

It comes both in normal and trigger variants, the latter activating the trigger when the crystal explodes.

Both variants have 20 charges.

Trivia[edit | edit source]

  • The extra action needed to make full use of this spell means that you will have to more or less dedicate 2 wands just for this effect alone. This is unless you set both in sequence with the crystal before the detonation spell on a non-shuffle wand. Bear in mind that wands reset when deselected and will start from the first spell in the chain again.
  • You can, however, combine Unstable Crystals with it in a multicast for more destructive power in a single proximity-triggered attack.
  • Kills caused by the explosion count as Trick Kills.

See Also[edit | edit source]

Gallery[edit | edit source]

Depositing a few crystals and detonating with a Dormant Crystal Detonation spell on another wand
Blowing up crystals by shooting