|Forces the projectile to fly horizontally but increases its damage|
|Cast delay||-0.07 s|
Description[edit | edit source]
A spell modifier that will force any projectile to move horizontally after a short time. In exchange, it gives a small damage buff to the affected spell.
Tips[edit | edit source]
- Faster moving spells are able to go further in vertical direction than slower moving ones.
- Shooting at different angles will affect horizontal speed of the projectile - it can be used with Damage Field to create a slow moving circle of damage.
- Can be used with Fly Downwards or Fly Upwards to lock the affected projectile(s) in place after a moment after firing. This can be used to suspend gravity-affected projectiles in mid-air, such as Dormant Crystal.