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Attack Type
Blood Fluid
Worm blood
Drops On Death
Spawn Location(s)

The houre (phantom) is a flying enemy which slowly floats towards the player, phasing through walls and ignoring all hazards. On contact, it will repeatedly deal melee damage (negated by Melee Immunity perk). It will still follow and attempt to damage the player even if they are invisible.

It is unaffected by most damage and ignored by particles. The most common way to destroy it is to destroy a large purple crystal located nearby, but some spells, such as Explosion of Thunder will still damage it. The creature can't move far from its crystal and will abruptly stop if it would move too far from it, as though physically tethered.

Trivia[edit | edit source]

When broken, the houre's crystal produces freezing vapour and blue sand. Despite not being worms, houre bleed worm blood.