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Death Worm
Attack Type
Melee (25 Damage)
Blood Fluid
Magical Liquid
Drops On Death
Spawn Location(s)
Temple of the Art
Does not destroy materials

The Death Worm (in-game name Kalmamato) is a large ghostly worm native to the Temple of the Art. Also sometimes seen in Twisty Passages due to pools of Chaotic Polymorphine.

Behaviour & Combat[edit | edit source]

There is usually only one Kalmamato per world and moves around in the same way as the regular Mato, except that it does not eat any terrain and instead just pass right through it. This makes it harder to detect its presence before it strikes as it leaves no holes to signal to the player that it's nearby.

It can take a sizeable amount of punishment before dying, and unlike the living Mato will not drop anything on death.

Since it doesn't eat through terrain, it is possible, albeit rare, to find the worm stuck in an infinite loop of trying to burrow upward, not having ground to burrow through, and falling back down only to try again.

The worm seems to be able to detect you even if you are invisible.

See also[edit | edit source]