Welcome to the Noita Wiki
The Noita reference written and maintained by the players.
Please feel free to contribute by creating new articles or expanding on existing ones.

Noita is a magical action rogue-lite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze and evaporate your way through the procedurally generated world using spells you've created yourself.
Noita is inspired by underground classics such as Liero, falling sand games, and modern roguelike-likes, -lites and -lite-like-lites.
The game is being developed by the creators of Crayon Physics Deluxe, The Swapper and Environmental Station Alpha using Nolla Games’ in-house Falling Everything Engine. After a time in early access, the full 1.0 version is now available on Windows PCs.
Contributor Pages
Quick Links

Registering
- Feel free to register and join our user base by clicking here.
Not sure where to start?
- Find out more about the wiki on the Official Help Wiki.
Adding some content!
- Check out a few pages and see what they look like or what the source code for a pages is to get ideas, or visit the New to moderating page to get some suggestions.
- If you want to help build up this wiki, come check out the Noita discord server, join the "Noita-Wiki" channel and ask us about how you can help out!
Videos
The latest from twitter
Game and Community Content

- Pixel-based physics: Every pixel in the world is simulated. Burn, explode or melt anything. Swim in blood of your foes!
- Your own Magic: Create new spells as you delve deeper into the caverns. Use your magic to crush your Enemies and manipulate the world around you.
- Action rogue-lite: Death is permanent and always a looming threat. When you die, use what you’ve learned to get further on your next adventure.
- Procedurally generated world: Explore a unique world every time you play. Discover new Environments as you adventure deeper.