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Pheromone Flask.png
Type Liquid
Biomes Ancient Laboratory
Freezes into n/a
Stain effect Charm Effect Charm.png (no effect on player)
Drink effect Charm (no effect)
Density ?

Pheromone is a bright red sparkling liquid that stains creatures with the charm curse, making them switch allegiance to the side of the player. It will stain the player and cause the same particle effects as on enemies, but nothing more than that so is harmless to submerge yourself in. It can be found in flasks just as many other Magical liquids but it also can be created by mixing Flummoxium and Berserkium.

Tips[edit | edit source]

  • It's hard, but not impossible, to spray enough Pheromone on a flying creature in order to trigger the charm. If the creature lands then a pool on the ground is significantly easier to use.
  • A popular use is to turn Parantajahiisi in the Hiisi Base to your side, making them follow and heal you.
  • Can be used to create a flying charmed wand, as per the spell Summon Taikasauva, by submerging a dropped wand in Pheromone. Is sometimes very unreliable, though.

Trivia[edit | edit source]

What charm actually seems to do is set a creature to belong to the "player faction", overriding any previous allegiance. As mentioned, this does nothing when staining the player, but there is an exception to this rule. A fringe case where if you have the Plague Rats perk and then get stained with Pheromone your own rats will actually attack you. This is because when you take that perk your faction is set to the rats, and the pheromone overrides it.

See Also[edit | edit source]