Random Damage

From Noita Wiki
Jump to: navigation, search
This article is a stub. You can help Noita Wiki by expanding it.

Random Damage Spell damage random.png
Randomly increases or lowers the damage done by projectiles
Type Projectile modifier
Mana drain 15
Cast delay +0.08s
Damage Modifier Spells
Damage Plus
Heavy Shot
Light Shot
Random Damage
Spell modifiers that adjust the damage of the affected projectiles.

A spell modifier that either adds or removes a random amount of damage (in a set interval) to a projectile. Damage will never be reduced to lower than 1, so cannot cause a wand to heal by inflicting negative damage.

Tips[edit | edit source]

  • The average amount provided by this modifier is positive, so it's always worth using it on a fast firing wand as any duds will quickly be replaced.