Slime Mist

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SLIME MIST Spell mist slime.png
A cloud of slimy mist!
Type Projectile
Mana drain 40
Cast delay +0.17 s

A Spell that conjures a cloud of mist at the casting location. The mist is static in this position until it expires, unless modified.

Mist spells currently comes in 4 varieties, this one having the properties of Slime which will slow Living creatures and some projectiles when entering its radius.

It does not actually create any liquid.

Tips[edit | edit source]

  • Since mists are static projectiles, it is generally more useful to cast it at a distance using a trigger or timer spell such as Spark Bolt.
  • You can modify mists to cause damage with a +damage modifier like Damage Plus and home in on enemies with Homing, creating a deadly locust that seeks out enemies.
  • The mist applies the Slime stain, but won't extinguish burning creatures when they are on fire.
  • You can get some rather violent results by combining this effect with the Explosion On Slimy Enemies modifier on subsequent projectiles.

Trivia[edit | edit source]

Concentrated Light will be destroyed when coming into contact with the mist - just like it would when hitting a solid Material.

See Also[edit | edit source]