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Health 3000 ♥
Attack Type Melee, Fire, Explosion
Bleeds Blood
Spawn Location Dragoncave

The Dragon (in-game name Suomuhauki) is a worm-like boss encountered in the Dragoncave to the east of the Underground Jungle. It has numerous projectile attacks on top of its worm bite, and is summoned from a giant stone 'egg'. In order to spawn the boss from the 'egg', the player must get within a certain distance of the egg's center, which will require digging into it some; the Dragon will not spawn otherwise.

Suomuhauki's egg, Untouched

Behaviour & Combat[edit | edit source]

The giant egg in the Dragoncave must be dug into and entered in order to summon the boss. When the player is about a third of the way into the egg, the boss will spawn in its center and emerge.

The Suomuhauki itself behaves identically to a Jättimato with the notable addition of much better air control ("flight"). It will otherwise fly about in the same manner & pattern as a worm, deleting terrain as it goes, trying to collide with the player in order to cause practically instant death via heavy melee damage with its jaws (50 damage per frame).

In addition to its melee charges it also regularly spews small fireballs as flame breath, rapidly dealing fire damage, and regularly shoots 6 slow green orb projectiles in a hexagon pattern from the eye on its tail. It is quite tanky and can take a lot of damage before dying, but slicing and explosion damage seem to work very well against it. If you have the Melee Immunity perk the only threat it poses to you will be the fire projectiles and the tail-projectiles (18-20 damage). The Projectile Repulsion Shield makes this boss significantly easier by effectively nullifying the slow tail projectiles and minimizing the chance that the flame breath attack will land.

Upon death it produces quite a lot of blood and drops a Max health upgrade and a wand with powerful stats, usually of a quality similar to what would be expected a stage or two deeper.

Trivia[edit | edit source]

  • The name translates from Finnish to "scaled pike". This is likely a play on words to the finnish word for a dragon, "lohikäärme" - literally meaning "salmon snake".
  • This enemy can seemingly detect the player, even if they are invisible. (needs further testing)