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Attack Type
Dynamite Projectile (18)

Melee (14)

Blood Fluid
Spawn Location(s)
Mines, Collapsed Mines, Coal Pits
Weaker version spawns in Mines

The Dynamite Hiisi (actual name Tappurahiisi) is a Hiisi that throws dynamite sticks that can destroy terrain, start fires, activate other explosives, and deal moderate damage to the player if they explode close enough.

Behavior[edit | edit source]

The Tappurahiisi follows the same AI as the rest of the Hiisi and will attack other enemies such as rats and . This Hiisi variant is particularly troublesome as it may end up destroying or burning resources that the player would like to reach first, such as breaking flasks or blowing up treasure chests.

Their dynamite only explodes after a set amount of time; it does not explode on contact with the player or terrain and does not collide with the player or other entities. Players may find that moving towards the Tappurahiisi is the best option to dodge one of their attacks as the dynamite will overshoot them. Take care not to get too close as their melee attack also deals a decent amount of damage.

The dynamite can be deflected by the player's own projectiles, offering another option to counter them. The dynamite can also be kicked, though due to the unpredictable throwing arc and the short fuse, this is not a common opportunity or safe to attempt.

Players may deliberately keep the Tappurahiisi alive and kite its explosions to their advantage, typically to damage or open up terrain. There are very few fire particles in the explosion, so it may take a few tries to ignite your target (though by then whatever you're trying to burn may be gone already).

Note that making the Tappurahiisi kill itself or other enemies does not count as an accidental kill and will award the standard amount of gold.