Thunder Charge

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THUNDER CHARGE Spell thunderball.png
A projectile with immense stored electricity
Type Projectile
Uses remaining 3
Mana drain 120
Explosion damage 180
Electricity damage 750
Speed 100
Cast delay +2.00 s

A spell that calls forth a slow ball of electricity and flings it forward in a straight line. When hitting a creature or solid object, it will explode for extreme damage in a large radius. This attack is identical to the one used by Ukko.

After the spell explodes, parts of the terrain near and above the explosion will erode and drip a powder version (that obeys gravity) of the material it came from. It will retain the exact same material properties in other respects.

It has 3 charges.

Tips[edit | edit source]

  • The damage potential of this spell is not to be underestimated. Take extreme care when firing it, as it can very easily kill you if you dont have Electrical Immunity, and preferably an immunity to explosions as well.
  • Don't forget that both liquids and steel conduct electricity.
  • Due to the powder-creating effect of the explosion, you can use this spell to slowly scrape away very hard materials like Steel, or the Brickwork of Holy Mountain. However, be aware that despite being turned into powder these materials are still just as undiggable as before, and can permanently block off passages if it piles too high.

See Also[edit | edit source]

Gallery[edit | edit source]

Showing an alchemist how electricity works