Water (Material)

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Water
Effect Wet.png
Details
Type
Liquid
Biomes
Various
Emits from
Condensation
Evaporates into
Steam
Freezes into
Ice
Stain effect
Resist combustion
Drink effect
Nothing
Density
1 (Base)

0.9 (Chilly Water)

1.2 (Brine)


A liquid Material. Water flows and obeys the laws of gravity. It can be found in pools and tanks. Submerging yourself in water applies a stain effect to resist combustion. You will float in water if no keys are pressed, and will suffocate if submerged for too long. When in direct contact with Lava, Water will form into Rock. This can be utilized to safely traverse pools of lava. Water in cold biomes will have a layer of Chilly Water on top of it, which freezes on contact with ice. Brine can be made by mixing salt with water.

Players begin a new game with a full flask of water. Defensively, this can wash away unwanted stain effects by spraying on yourself or creating a pool in the environment to submerge yourself. It is particularly helpful in dealing with fire and Toxic Sludge, which neutralizes it. Water will also quickly kill the Stendari.

Drinking water is harmless in itself, but will increase your satiation level. If you consume too much (of anything, not just water) you will start to take damage, and beyond that, even explode.

Trivia[edit | edit source]

Prior to "The Feast" patch in late april, 2020, there was no limit as to how much liquid you could consume, resulting in players routinely draining the Dark Cave and other locations of water for safer travel by simply drinking it all.

See Also[edit | edit source]